VIZA 631
Thursday, June 26, 2014
Monday, April 28, 2014
Glitchy Goodness
Melted Gold-faced Boomer
Sick Boomer
WTF Boomer
Devil Boomer
These glitches were pretty much fixed by switching from a models > textures > rigs pipeline to a models > rigs > textures pipeline.
Wednesday, April 23, 2014
Lighting It Up
Textures are coming along. We're getting a nice-toothy steampunk look. I've also placed some rough slim lights with a warm screen and a cold backlight and Tim Schwartz should pick up where I left off later today.
Lefty, on the other hand, will maintain sleek space ship textures, and lights complimentary to boomer's (cold screen and warm backlight).
Wednesday, April 9, 2014
Textures and Rig Fixes
Finally started dropping textures into the scenes. These aren't fully updated textures, but I think that they're already working pretty well. I also fine tuned the rig to removed that tedious vest pocket, and let the spine and neck bend to further extremes.
Monday, March 31, 2014
Architypes: The Anima
The Anima is one of three shorts planned for the Architypes Trilogy. They are loose recreations of some of my most bizarre dreams, all featuring characters I believe associate with a Jungian architype of the same title. Below is the initial storyboard.
https://www.dropbox.com/sh/rupz3ycc8c4sjq6/LyaILI_dXj
https://www.dropbox.com/sh/rupz3ycc8c4sjq6/LyaILI_dXj
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